
If you don't like Shockwave you can save your points and keep Slam. If you DO like Shockwave, consider also leveling up Pull and changing your Bonus Power. To unlock Pull you need to spend 2 points in Shockwave wich I dislike in ME2. Destroyer if you like it for Heavy slam or Biotic Detonations. You will meet him as Archangel in Mass Effect 2 and help him battle three groups of mercenaries. described as the revolutionary vanguard, form organizations in order to draw larger sections of the working class towards revolutionary politics and. Sentinel is the most tanky and has the best offensive powers (warp and overload). Adrenaline Rush + a good assault rifle (vindicator, mattock) beats anything. Soldier is the easiest to beat the game with, regardless of difficulty. Unfortunately, his ways split with them, when he reevaluated what was important to him. Most powerful: Soldier, vanguard or sentinel.
We will cover skill progression, gear, and tactics tips.Garrus was a C-Sec agent.MASS EFFECT 2 VANGUARD BUILD HOW TOBoth specializations have the other 3 bonuses with different numbers.ĭo you like Slam for the damage or the CC? If you like Crippling Slam, Champion will extend it's duration. In this post, I will cover how to best build Garrus in Mass Effect 2 and Mass Effect 2 Legendary Edition.In order to choose, you should think if you prefer Power Damage or Duration since that's the main difference.

The shotgun is more dangerous with Carnage, a special ability. Area Charge Heavy Warp Ammo Heavy Shockwave Champion Pull Lv1 Cyro Ammo Lv3 Incendiary Ammo Lv2 Haven't had much problems on Insanity with this build. It has its disadvantages with a slow fire rate and quick overheating, but it can deliver a powerful punch with one hit. Since she can’t train assault rifles, the shotgun will be her weapon for close range combat. Better Cooldown reduction allows you to use Biotic Charge more often (so you can recharge your shields), you have more health, and higher Power Duration for better crowd control with Pull. The Vanguard can only train two weapons- the pistols and shotguns. After a Biotic Charge, one shot in the head can leave some enemies defenseless.Ĭhampion has more survivability. Destroyer gives also power damage, wich affects ammo powers. Charge > shot + melee > shot + melee, repeat until he's dead.

Melee and weapon damage on a Vanguard sounds great to me. Finally, this list is weighted a bit more heavily towards Mass Effect 2 and 3, which have similar styles of gameplay and introduce the unique class powers.
